My name is Christopher Stuart. Welcome to my domain. I am currently a fourth-year PhD student in Clemson University's Rhetorics, Communication, and Information Design program (RCID) under the direction of Cynthia Haynes (current) & Victor Vitanza (former).
I'm a firm believer in scholarship in action and base my pedagogy on practical applications to the theories we teach in composition and technical writing. I'm unapologetically a gamer who likes to tinker and rework games.
"Rhetorical Invention in a 21st Century Technoculture: A New Ludic Framework for Learning"
My dissertation establishes electracy as a ludic framework which embraces constant ludic invention and the benefit of using this theoretical approach in the composition classroom. The pedagogical approach of electracy embraces and builds on theories of connected learning, workflows, and play. To demonstrate this, I articulate a workflow between play, production, and dissemination through the use of Minecraft: Education Edition and the Adobe Creative Cloud.
Digital Literacy & Rhetorics
Stemming from research in digital literacy, I'm currently interested in emergent technology, transference and workflows through games and software, and the composer/consumer relationship.
I research the intersections of gaming and learning in analog and digital games. Areas of interest are typically failure, applying rhetorical principles, ludology, game-based learning, and the MDA framework.
More than a sandbox game, Minecraft has a lot to offer in terms of creative problem solving, spacial reasoning, transmediation, and coding.
Rhetorical invention and play is at the core of my pedagogy. This usually takes the form of drafting, fail-fast pedagogy, ludic invention, game-based pedagogy, and transmediation.
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Curriculum Vitae: Full academic resume and accomplishments
Digital Portfolio: Creative and Technical Work
Teaching Dossier: Teaching philosophy, course sites, and pedagogy highlights.
Minecraft Pedagogy: Philosophy, student work, and resources for teaching with Minecraft.