Roll for Student Initiative Series
The Roll for Student Initiative Series is a group of games serving as a culturally-significant artifact for incoming, current, and post graduate students interested in experience different aspects of student life and academic professional development.
Is it Ever Enough?
Is it Ever Enough? puts the players in the shoes of the modern American college student struggling to juggle the college experience with the academic responsibilities while also maintaining a healthy life/work balance. At the end of the game, players of all background will have a greater appreciation for a student’s wellbeing.
Pitch
Are you preparing to start your first year in college? Are you overwhelmed by the new schedule and the balance of work/life and the millions of responsibilities on your plate? Is it Ever Enough? is your opportunity to practice planning out your week and adjusting based on your physical and mental wellbeing. Balance your class schedule; determine study sessions for projects and tests; take mental health breaks or go to therapy; roleplay through Chaos Events; and roll for academic success. Regardless of outcome, all students make it to the end of the term with time to reflect on your choices.
Features
- Simple student creation with optional debilities for different college experiences
- Customizable course schedule and weekly planning
- Designed for basic GM facilitation (The Advisor) with 1-2 players.
- Can be played with potential students, current students, parents, advisors, and teachers to create a shared understanding of the modern student.
- Scratch paper, pencil, and 1-5 d6s to play
- Includes articulated best practices, discussion questions, and tips for playing and facilitating.
(Currently undergoing revisions for v3)
The Academic Conference
The Academic Conference simulates an academic conference experience and the physical and mental balance it requires. This was designed for graduate students attending a national conference but has also been tested with undergraduates preparing for their first conference experience.
Pitch
Is your professor pushing you to attend an academic conference? Are you overwhelmed by the amount of sessions, how long the day will be, and the expectations of networking? The Academic Conference is your opportunity to fumble through it all without the consequences! Roll to see how much of your presentation you still need to complete; see if you run into that luminary in your field; and choose between the nightlife and quiet night in.
Features
- Customizable to any conference schedule (sessions and days)
- You define a successful conference experience between experience gained and networking achieved
- GMless individual play without prep!
- Scratch paper, pencil, and 1d6 to play
- Includes articulated playthrough for those unfamiliar with dice rolling games